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Police & Criminal Extortion & Vehicle Theft Roadblocks - Dirty Cops - Undercover Cops - Dirty Criminals - Snitching - Social Engineering - GTA Online Spy Satellite DLC

(Developer note 02/11/2024, 1555: This is a very rough software mockup, but I think a software concept can be designed. This software mockup is not exactly a GTA Online Police DLC, but it is close to "hinting" at a Police DLC.)

    Police Extortion, Vehicle, and Cargo Theft via Roadblocks will be added to the Social Engineering subcomponent of the GTA Online Spy Satellite DLC. This service is intended for the GTA Online free roam lobby.  

    A rough concept is as follows: Police will set up roadblocks to ambush a player. The player will be ambushed by undercover cops in San Andreas. 

    The player's vehicle, or any type of cargo will get stolen, and the player will be locked in jail. When the player gets locked in jail, other events can be programmed to happen to the player while the player is in jail. 

    To exit out of jail, the player can pay a fee or call a crooked lawyer to get bailed out of jail, and either steal whatever cargo was confiscated by the cops, ignore it, or buy it back from the crooked cops. If the player ignores their cargo, other players might be able to confiscate it, or the crooked cops sell it for their personal profit. This concept might be possible in land, sea, and air meaning a player can be ambushed by the Snitch and the Crooked cops while they are in a land vehicle, an aircraft, or a water vehicle.

    Similarly, the player will also be ambushed by criminal elements in San Andreas. However, the criminals will steal more than vehicles and cargo. The criminals will also steal jewelry from the player. 

    

Call the Snitch
    This software design concept can fall under Social Engineering in the form of Snitching. The GTA Online players will call the snitch on their cellular phones, the Snitch will offer services.

    "Calling the Snitch" is a phenomenon that could be in GTA Online. Maybe it could have been in the game, since GTA Online's creation. 

    Snitching is already in GTA Online, but the snitching is implied, meaning it is controlled by the system, or left for the player to assume. 

    These actions could be transferred over to the players, via a spy satellite, so that the players can then use these components against other players in free roam lobbies of GTA Online. Enabling the players to "Call the Snitch" increases competitiveness and provide robust gaming services to the players.  For the moment, the Snitch is a federal informant with ties to the FIB, the Shadow Hacker Group, and other government elements.

    The game dynamics appear feasible in GTA Online's style of gameplay. Similar actions already happen to the player, but the actions are controlled by the system.

    These actions could create more competitive gaming scenarios for the players as well as increase the robustness of the services offered by the GTA Online video game engine. This is a very rough concept that was just created today, but it does appear to lend itself well to a software design mock-up.

Part 2 of this blog entry can be found at this link: Import Export Warehouses Raided - Police Raids - Criminal Raids - Self-Drive AI - Zero Day Exploits - Snitching - Social Engineering

   

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