The GTA Online Survive, Evade, Assault, Resist (SEAR) DLC would bring a Tom Clancy's "Splinter Cell flair" to GTA Online. I think for GTA VI (SIX), RockstarGames might bring this type of action to the players.
Elite military or paramilitary units would be the central theme of this DLC. These types of units are not exactly found in GTA Online. The video game mechanics and gameplay might have to be created to simulate elite military and survival training for the players to experience.
RockstarGames could also bring knife throwing (and maybe ninja star throwing) into GTA VI (Six). More generally explained, RockstarGames might enable object-throwing to more objects in GTA VI (Six).
The Elite military or paramilitary unit would be enabled in free roam GTA Online lobbies. A few perks could be:
- No police interference because the cops let the elite military unit operate on civilian territory as they please,
- No muggings by "Lamar Davis."
- Permanent or semi-permanent off-radar ability.
- Extended Ghost Organization abilities.
- There could be other perks.
The Elite Unit concept has to be simulated. The Elite Unit would be the only group of players in a free roam lobby with the ability to rappel down buildings (abseil) from the roof, or climb buildings using a grappling hook weapon.
The Elite Unit would be the only players with wingsuit options instead of parachutes. The perks would be a few ways of accomplishing the Elite Unit simulation.
Relevant Concept Research:
- Movie
- The Hunted
- Movie
- Mission Impossible VII
- Movie
- Zero Dark Thirty
- TV Show
- Video Game
- Tom Clancy's Splinter Cell
- Military Training School
- SERE (Survive Evasion, Resistance, Escape) Training
- Sniper Training School
- Army Sniper Training School
- Army Sniper Training Information
- Army Sniper Training School Video
- For GTA VI (Six), I expect the weapons training to change and be more immersive similar to real Army sniper training for example. However, for the GTA Online Elite Units, the players would be expected to attend specialized in-game training to use exclusive elite-level weapons available only to them. Once the players "retire" from the Elite Units, the exclusive weapons are not available for use, until the players restart the Elite Unit service. The Elite Unit service would be similar to the SecuroServ security service.
- A good example of an immersive experience with a weapon could be something like what is shown in this video: P415 Piston Rifle
- The players would get a case with the weapon and there could be other animations associated with the weapon to make the online gaming experience unique and immersive.
- Another example of an immersive experience with a weapon that would be interesting to see in GTA VI (Six): The Gun That Won The West (But Modernized)
- Another good example of an immersive experience. This time, it is ammunition and a magazine. This video could serve as an animation sequence in the GTA store called Ammu-Nation. The players would experience an ASMR-type animation and sound experience when they are viewing the various types of magazines for their weapons. Maybe GTA VI (Six) will have a similar immersive experience. Reloading ASMR oddly satisfying #viral #asmr #shorts #pistol #ak #gun
- Triple Frontier
- The Special Forces
Lastly, this concept has no relation to Rockstar Games nor GTA Online. The concept is being developed from the user's perspective only, without looking at any code or "back-end" files related to GTA Online.
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